Prompt-Details
Positive Prompt: Original action game concept trailer. The protagonist travels through a neon ruined city, where the debris by the road emits faulty advertising lights, and mechanical guards fall from the faults of high-rise buildings. After dodging with a slide, the protagonist pulls out a folding energy blade. The camera is like an AAA game debut trailer, with third-person follow, rapid switching between close-up and ultra-wide shots, strong rhythm and distinct scene layers. It finally stops at the silhouette of the boss's appearance, creating a strong feeling of "wanting to play this game". Negative Restrictions: No Cyberpunk 2077 logos, no well-known game UI, no existing game character outlines. A strong hook in the first 2 seconds, stable main body, coherent actions, movie-level composition, real light and shadow, epic sense, strong emotion, high-definition details, suitable for social media communication, avoiding copyrighted characters, avoiding brand logos, and completely original design.
How to work from this case
- Start with the original prompt and identify which subject, camera, and mood phrases drive the output.
- When iterating, change one variable first: lighting, motion, or emotion.
- If references are involved, adjust framing and movement separately for more stable generations.
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