Skip to content

Prompt-Details

FORMAT: 15s / 140 BPM / 9 SHOTS / beat-synced cinematic trailer from the 3x3 storyboard grid STYLE: IMAX live action, dark amber palette, practical firelight and gold luminescence, photorealistic 8K. MOOD: Epic ancient combat, visceral tension, triumphant finale. MUSIC: Deep war drums, metallic percussion, rising orchestral brass. SHOT 1 (0:00-0:02): Wide establishing shot. Massive ancient colosseum at dusk, marble columns with gold circuit veins, torchlight flickering across the tiers, storm clouds above. Slow aerial push-in. SHOT 2 (0:02-0:03): Interior wide. Arena floor from the stands, thousands of spectators in torchlit shadow, amber firelight on wet marble. Camera glides forward. SHOT 3 (0:03-0:05): Close-up iron gate. Rusted ancient bars. Two glowing amber eyes emerge from darkness. Smoke curls through gaps. Camera pushes in slow. SHOT 4 (0:05-0:07): Medium shot. Gladiator in weathered bronze armor with gold circuit patterns enters the arena, marble shield raised, short sword drawn. Camera tracks alongside. SHOT 5 (0:07-0:09): Wide action. Massive mechanical lion with obsidian plating charges across the arena, fire erupting from its jaws, dust and sparks trailing. Camera sweeps low. SHOT 6 (0:09-0:10): Dynamic close-up. Shield blocks the lion attack, sparks explode where metal meets stone, gold circuits on armor flare bright. Camera shakes with impact. SHOT 7 (0:10-0:11): Low angle. Gladiator on one knee, battered, shield cracked, mechanical lion circling in dust and firelight behind him. Camera holds steady. SHOT 8 (0:11-0:13): The kill. Gladiator drives his sword upward through the lion jaw, blade glowing gold, mechanical parts shattering outward in slow motion. Camera tracks the upward thrust. SHOT 9 (0:13-0:15): Victory. Gladiator stands alone center arena, arm raised, gold circuit patterns pulse across the marble floor radiating outward. Camera pulls back wide.

How to work from this case

  • Start with the original prompt and identify which subject, camera, and mood phrases drive the output.
  • When iterating, change one variable first: lighting, motion, or emotion.
  • If references are involved, adjust framing and movement separately for more stable generations.

Editorial handling note

Public prompt pages show edited case notes instead of copy-ready raw text. High-risk, explicit, and brand- or likeness-sensitive entries are filtered from the public library.

Related Seedance prompts

Characters: Vehicle and driver matching Scene:Prominent text overlay "YAPPER" positioned on the right side of the frame. Style: High-end cinematic realism, sharp focus, enhanced visual fidelity, photorealistic textures.…
Create a cinematic dark fantasy animation based on the storyboard. Maintain consistent character design and environment from @image-1. Total duration: 15 seconds. Smooth transitions and strong temporal coherence. 0–2s:…
BGM なし。SFX のみ。 カートゥーンアニメーションスタイルの誇張された動き。 動きに「スローイン・スローアウト」+「中間部の高速化」を強調し、ポーズ間を歪ませることでキレのある動きを表現する。 キャラクターは「動き → 可愛いポーズで静止」というリズムのバリエーションを伴う、大きく高速な動きを繰り返す。 演出シーケンス:キャラクターは「動き → 可愛いポーズで静止」というリズムのバリエーションを伴う、大きく高速な動きを繰り返す。…

Continue browsing Seedance content

After a single prompt, the next move is usually another example from the library or a guide and glossary entry that add method and terminology.