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शीघ्र विवरण

6. Fight scene 0–1.5s (Shot 1): Low-angle shot. A fighter slams into the ground, sliding across dust as their opponent lands heavily, cracking the floor beneath their feet. VFX: dust burst, ground cracks SFX: impact hit, debris scatter 1.5–3s (Shot 2): Crane shot rising. Both

How to work from this case

  • Start with the original prompt and identify which subject, camera, and mood phrases drive the output.
  • When iterating, change one variable first: lighting, motion, or emotion.
  • If references are involved, adjust framing and movement separately for more stable generations.

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