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Tutti i suggerimenti per la semina

Esplora le richieste relative alla coerenza dei personaggi, alle risorse del marchio e agli strumenti creativi basati sull'intelligenza artificiale.

TOTALE: 816
Cyberpunk style, game CGI, dark scene. A run-down city corner. A young assassin fights enemies. The camera rapidly pulls back, revealing the assassin surrounded by multiple enemies. The assassin
Live-action manga adaptation · Breathing Style Final Battle (15s · ultra-epic VFX version) Core highlights: Water Breathing (blue water dragon) VS Thunder Breathing (golden lightning), live-action high-speed duel. Style…
Shot 1: Close-up. The camera slowly zooms in. A man examines a green bottle in a laboratory. Shot 2: Macro focus. An intense blast of cold steam hits the bottle, forming frost on the bottle. Shot 3: Extreme close-up. A…
ARGUMENT - WHIP PAN FOLLOWS SPEAKER 15 Seconds / Continuous Shot / Dynamic Camera SHOT DESCRIPTION: Interior. Apartment. Day. WOMAN (30s) and MAN (32) mid-argument. Camera WHIP PANS to follow WHOEVER IS SPEAKING. Clean…
A female ninja fighting in a dark cinematic alley, intense sword fight, dynamic camera movement, high action, dramatic lighting
Visual Style Photorealistic cinematic style, 16:9 aspect ratio, 8K resolution, wide dynamic range. Realistic live-action look with detailed skin, scales, clay and fire, natural highlights and shadows. Subtle handheld…
dojo fight scene with a single prompt where every impact tears into a different dimension (ink → anime → neon → glitch, etc.)
An overweight Indonesian man fights several enemies armed with machetes in a hotel hallway. He defeats them
Anime girl parkour escape: rooftop flips between skyscrapers, wind-swept ponytail, pursued by black agents, neon night city, cel-shading, dynamic low-angle tracking, realistic jumps/physics.
Replace the character in @ Video 1 with the basketball player from @ Image 1. The player’s body proportions, facial features, and athletic build must remain consistent throughout the entire sequence.
A 13-second POV horror sequence set in a desolate, abandoned institutional hallway with grimy, peeling walls covered in faded graffiti. The scene is shot through a fisheye lens, lit only by a stuttering, weak flashlight…
First-person POV video, dimly lit abandoned room in an old house at night, 1990s aesthetic, viewer (the protagonist) kneels in front of a dusty wooden dresser with a hidden drawer half-pulled open, camera hands reach in…
Universal Style Guidelines (Applicable to All Clips) Cinematic realist war footage, set in a modern Middle Eastern desert village; dominant color palette of earthy yellow and taupe; harsh sunlight with high-contrast…
Reaper horn echoes across a desolate planet, camera panning up from cracked ground to reveal dozens of Reapers landing in formation, dust storms swirling, apocalyptic scale
Photorealistic superhero cat jumps from a skyscraper at night and flies between tall buildings, red cape flowing, cinematic tracking shot, realistic physics, smooth motion, slight motion blur, dramatic.

Come usare questa Prompt Library

Questa pagina non è una semplice raccolta di card, ma una libreria di esempi Seedance pensata per il riuso. Parti dal caso più vicino al risultato che vuoi ottenere e poi confronta come sono scritti soggetto, camera, movimento e riferimenti.

1. Parti dal risultato più vicino

Scegli l'esempio più simile al risultato visivo desiderato e osserva quali frasi su soggetto, camera e atmosfera guidano l'output.

2. Cambia una variabile per volta

Quando iteri, modifica luce, movimento, emozione o riferimenti uno alla volta per capire cosa ha davvero cambiato il risultato.

3. Usa guide e glossario per approfondire

Se la card del prompt non basta, passa a Guides per il workflow e a Glossary per il linguaggio di controllo.

Continua a esplorare i contenuti Seedance

Dopo la prompt library, usa Guides per il workflow e Glossary per chiarire i termini chiave.