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Prompt Details

This is a skill-switching animation triggered by a game UI click. The starting state is the equipment interface, with 'Wind and Thunder Wings' currently selected. ——Trigger—— The user clicks the 'Great Geng Sword Array' skill button in the UI: The button produces feedback: slight scaling (sense of pressure), highlight glowing, energy ripples appearing, while the UI state transitions:

How to work from this case

  • Start with the original prompt and identify which subject, camera, and mood phrases drive the output.
  • When iterating, change one variable first: lighting, motion, or emotion.
  • If references are involved, adjust framing and movement separately for more stable generations.

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