The tablet computer of @image-1 is used as the main body. The camera is moved with reference to @video-1. The camera is zoomed in to a close-up of the screen. After the camera is rotated, the tablet is reversed to show…
Prompt Details
Refer to @image-1@image-2 spear character, @image-3@image-4 double sword character, imitate the actions of @video-1, and fight in the maple leaf forest of @image-5
How to work from this case
- Start with the original prompt and identify which subject, camera, and mood phrases drive the output.
- When iterating, change one variable first: lighting, motion, or emotion.
- If references are involved, adjust framing and movement separately for more stable generations.
Editorial handling note
Public prompt pages show edited case notes instead of copy-ready raw text. High-risk, explicit, and brand- or likeness-sensitive entries are filtered from the public library.
Related Seedance prompts
The actress in @image-1 serves as the subject, and she performs rhythmic push-pull and pan movements with reference to the camera movements of @video-1. The movements of the actress also refer to the dance movements of…
Referring to the character movements in Video 1 and the surrounding lens language of Video 2, a fight scene between Character 1 and Character 2 was generated. The fight took place in the starry night. During the fight,…
Continue browsing Seedance content
After a single prompt, the next move is usually another example from the library or a guide and glossary entry that add method and terminology.
Prompt Library
Return to the prompt library to keep narrowing
Compare structure, media setup, and control patterns across examples.
Browse
Guides
Read guides for the underlying method
Turn isolated examples into reusable workflow patterns.
Browse
Glossary
Use the glossary to complete the control language
Clarify camera, reference, and consistency language before the next iteration.
Browse