Chi tiết nhắc nhở
Create an anime styled game cinematic animation. @image-1 is the storyboard reference. @image-2 is the last frame, follow the consistent character and artstyle as @image-2 0:00-0:01: Close up shot: Empty surface of the roofttop, the girl’s foot enter frame and leave the frame. 0:01 -0:03: Half body shot back view, camera following the girl as she sprinting on the rooftop, her ponytail hair flowing towards camera 0:03-0:06: Extreme long shot, in between two buildings, Silhouette of the girl and the wolf leap from one building to another, there’s a huge bright billboard of herself in the background. Slow mo when the girl is in between two buildings 0:06-0:10: Camera fast zoom out to the @image-2 attached as the last scene. The animation in this scene is a looping idle animated game splash screen. Similar to those we can see in Honor of King, Overwatch or League of Legends. Long flowy hair animation, flickering billboards in the background, highly detailed. Consistent artstyle, background and characters. Cinematic, professional and dynamic camera angle.
How to work from this case
- Start with the original prompt and identify which subject, camera, and mood phrases drive the output.
- When iterating, change one variable first: lighting, motion, or emotion.
- If references are involved, adjust framing and movement separately for more stable generations.
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